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Author Lydia Sherrer

Cat Magic: The Game - Tabletop Card Game

Cat Magic: The Game - Tabletop Card Game

Regular price $25.00 USD
Regular price $30.00 USD Sale price $25.00 USD
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A friendly (mostly) card game for lovers of cats, snark, and magical fun. Based on the bestselling Love, Lies, and Hocus Pocus book series.

You must collect (or steal) the 5 items necessary to build your assigned artifact, while simultaneously trying to prevent the other players from collecting theirs. The first to successfully assemble their artifact will save the magical library and gain the favor of Sir Edgar Allan Kipling, Magical Talking Cat Extraordinaire.

Designed for 2-5 players. Gameplay lasts about 15-30 minutes. For those with younger family members who want to join, the content is appropriate for all ages, but whether they are wily and sneaky enough to win is all up to them!

This game can be enjoyed on its own, as well as provide readers of the Love, Lies, and Hocus Pocus books amusing and delightful insights into the series. Every card contains a Sir Kipling quote from the books, and all the artifacts and items are taken straight from the book series.

Watch a play through of the game below!


Box contains:
- 90 cards
- Instruction booklet

Box Dimensions: 5.5 in X 4 in X 1.25 in
Box Weight: 7.5 oz

What people are saying about the game: 

"Cat Magic: The Game is a cute, fast-playing game that has just the right mix of luck, simple strategy, and a hint of backstabbing. The quotes are fun, the art is well-done, and the mechanics are easy enough to learn and play. The whole family had a great time! Now my kids want to read the books and find out more about this talking cat..." — Robert Turk (author, game designer, owner of Wicked Clever Books & Games)

"A wonderful family game that promoted a lot of laughter. It is something people with different game skill levels can all enjoy together, and the artwork is simply delightful." — Dr. Jonathan Pennington(author and professor at SBTS)

"Cat Magic: The Game is a lot of fun in a small package and allows players to build towards their own goal with just the right amount of "take that" elements. We really enjoyed it at lower player counts, but it also was great at five. Now my kids want to read the books!" — Brandon K. Aten (Wet Ink Games author and game designer)

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